Control physics with C# in Unity
In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions
C sharp (C#) Programming Language
由 JN 提供2020年10月14日
This course has helped me to understand the basics of physics in Unity. I liked that the topics covered where easy to understand through the examples provided.
由 KA 提供2020年7月24日
I really liked this guided project and should urge everyone to enroll immediately. The instructor is very good to handle all these topics. Enjoyed to learn something new!!