In this one-hour, project-based course, you'll learn how to set up a revolver for a first-person shooter. This project covers configuring a gun prefab, enabling your FPS player to pick up, hold, fire and drop a gun with keyboard and mouse inputs, and adding an aiming reticle.
Create an FPS Weapon in Unity (Part 1 - Revolver)
Taught in English
Instructor: Edward Falzon
Included with
Guided Project
Recommended experience
What you'll learn
Use Colliders, Triggers and Raycasting to simulate shooting mechanisms.
Detect Keystrokes and Mouse Clicks to operate a ranged weapon.
Add an Aiming Reticle using Unity's UI Toolkit.
Skills you'll practice
Details to know
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Guided Project
Recommended experience
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About this Guided Project
Learn step-by-step
In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:
Introduction and License Activation
Set Up the Scene, Player and Gun Prefab
Pick Up and Hold a Weapon
Drop a Weapon to the Ground
Add an Aiming Reticle to the center of the Game Screen
Fire Weapon with the Left Mouse Button and Mark Whatever is Shot
Recommended experience
Basic knowledge of C# and Unity. Completing Control physics with C# in Unity and Create a VM Compatible First Person Camera is recommended.
8 project images
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How you'll learn
Skill-based, hands-on learning
Practice new skills by completing job-related tasks.
Expert guidance
Follow along with pre-recorded videos from experts using a unique side-by-side interface.
No downloads or installation required
Access the tools and resources you need in a pre-configured cloud workspace.
Available only on desktop
This Guided Project is designed for laptops or desktop computers with a reliable Internet connection, not mobile devices.
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Frequently asked questions
By purchasing a Guided Project, you'll get everything you need to complete the Guided Project including access to a cloud desktop workspace through your web browser that contains the files and software you need to get started, plus step-by-step video instruction from a subject matter expert.
Because your workspace contains a cloud desktop that is sized for a laptop or desktop computer, Guided Projects are not available on your mobile device.
Guided Project instructors are subject matter experts who have experience in the skill, tool or domain of their project and are passionate about sharing their knowledge to impact millions of learners around the world.