Import and Configure an Animated 3D Character in Unity

提供方
在此指導項目中,您將:
1.5 hours
中級
無需下載
分屏視頻
英語(English)
僅限桌面

In this one-hour, project-based course, you'll learn how to import and configure a 3D character that has been animated in a 3D modeling software, like Autodesk Maya or Blender. This project covers importing a 3D asset from a third-party tool, adding the included animations to the Animator Controller, configuring state transitions in the Animator tab and writing C# code that will play the animations based on keyboard inputs. The guided project will introduce you with the following Unity concepts: - Prefabs - Animation - Animator Controller - Animator Parameters - Coding techniques including the Input and Animator Classes Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培養的技能

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

分步進行學習

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