In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
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課程信息
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授課大綱 - 您將從這門課程中學到什麼
Week 1: About Character
Week 2: Technical Challenges
Week 3: Design with Purpose
Week 4: Find Your Character
審閱
- 5 stars76.07%
- 4 stars17.45%
- 3 stars3.84%
- 2 stars1.42%
- 1 star1.20%
來自电子游戏中的角色设计的熱門評論
This class was really fun and the assignments were engaging. I think it is a great way to get your mind centered around the idea of character design, not just for games but for anything.
I loved the interviews! It was relaxing working on my art projects while listening to the recordings.
...but the course still needs more puppet.
had a lot of fun. by going to this course, I learned new things like Density, more points on proportion, and I was able to set a mood or tell a story just with my drawings. thank you :)
As I said earlier, I recommend this course for everyone; doctors included (:
I like how this course was treated in a different way. We see people doing the job on there ground, that's interesting.
關於 游戏设计:艺术和概念 專項課程

常見問題
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我订阅此专项课程后会得到什么?
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